pub struct ResponderSession { /* private fields */ }Expand description
Responder-side session for handling block onboarding requests.
Lifecycle:
- Spawned when receiving CreateSession
- Searches local G2 for matches
- Holds
ImmutableBlock<G2>references (RAII) - Sends G2Results immediately
- Searches local G3 for remaining matches (if G3 available)
- Sends G3Results
- Receives HoldBlocks and filters held G2 blocks
- Receives StageBlocks and executes G3->G2 transfers
- Sends BlocksReady when staging completes
- Sends Acknowledged
- Completes and drops (releases blocks)
Implementations§
Source§impl ResponderSession
impl ResponderSession
Sourcepub fn new(
session_id: SessionId,
instance_id: InstanceId,
requester: InstanceId,
g2_manager: Arc<BlockManager<G2>>,
g3_manager: Option<Arc<BlockManager<G3>>>,
parallel_worker: Option<Arc<dyn ParallelWorkers>>,
transport: Arc<MessageTransport>,
) -> Self
pub fn new( session_id: SessionId, instance_id: InstanceId, requester: InstanceId, g2_manager: Arc<BlockManager<G2>>, g3_manager: Option<Arc<BlockManager<G3>>>, parallel_worker: Option<Arc<dyn ParallelWorkers>>, transport: Arc<MessageTransport>, ) -> Self
Create a new responder session.
Sourcepub async fn run(
self,
rx: Receiver<OnboardMessage>,
sequence_hashes: Vec<SequenceHash>,
) -> Result<()>
pub async fn run( self, rx: Receiver<OnboardMessage>, sequence_hashes: Vec<SequenceHash>, ) -> Result<()>
Run the responder session task.
This is the main session loop that processes messages from the channel.
Auto Trait Implementations§
impl !RefUnwindSafe for ResponderSession
impl !UnwindSafe for ResponderSession
impl Freeze for ResponderSession
impl Send for ResponderSession
impl Sync for ResponderSession
impl Unpin for ResponderSession
impl UnsafeUnpin for ResponderSession
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