pub struct Scatter3DPoint {
pub x: f64,
pub y: f64,
pub z: f64,
}Expand description
A single 3D data point.
Fields§
§x: f64§y: f64§z: f64Trait Implementations§
Source§impl Clone for Scatter3DPoint
impl Clone for Scatter3DPoint
Source§fn clone(&self) -> Scatter3DPoint
fn clone(&self) -> Scatter3DPoint
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for Scatter3DPoint
impl Debug for Scatter3DPoint
impl Copy for Scatter3DPoint
Auto Trait Implementations§
impl Freeze for Scatter3DPoint
impl RefUnwindSafe for Scatter3DPoint
impl Send for Scatter3DPoint
impl Sync for Scatter3DPoint
impl Unpin for Scatter3DPoint
impl UnsafeUnpin for Scatter3DPoint
impl UnwindSafe for Scatter3DPoint
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
Source§fn to_owned_obj(&self, data: FontData<'_>) -> U
fn to_owned_obj(&self, data: FontData<'_>) -> U
Convert this type into
T, using the provided data to resolve any offsets.