pub trait IntoTranscodingBody<BodyT>: Sized{
// Required methods
fn into_transcoding_passthrough_with_first_bytes(
self,
first_bytes: Option<Bytes>,
) -> TranscodingBody<BodyT>;
fn into_encoding_with_first_bytes(
self,
first_bytes: Option<Bytes>,
encoding: &Encoding,
) -> TranscodingBody<BodyT>;
fn into_decoding_with_first_bytes(
self,
first_bytes: Option<Bytes>,
encoding: &Encoding,
) -> TranscodingBody<BodyT>;
// Provided methods
fn into_transcoding_passthrough(self) -> TranscodingBody<BodyT> { ... }
fn into_encoding(self, encoding: &Encoding) -> TranscodingBody<BodyT> { ... }
fn into_decoding(self, encoding: &Encoding) -> TranscodingBody<BodyT> { ... }
}
Expand description
Into a TranscodingBody.
Required Methods§
Sourcefn into_transcoding_passthrough_with_first_bytes(
self,
first_bytes: Option<Bytes>,
) -> TranscodingBody<BodyT>
fn into_transcoding_passthrough_with_first_bytes( self, first_bytes: Option<Bytes>, ) -> TranscodingBody<BodyT>
Into passthrough TranscodingBody.
Sourcefn into_encoding_with_first_bytes(
self,
first_bytes: Option<Bytes>,
encoding: &Encoding,
) -> TranscodingBody<BodyT>
fn into_encoding_with_first_bytes( self, first_bytes: Option<Bytes>, encoding: &Encoding, ) -> TranscodingBody<BodyT>
Into encoding TranscodingBody.
Sourcefn into_decoding_with_first_bytes(
self,
first_bytes: Option<Bytes>,
encoding: &Encoding,
) -> TranscodingBody<BodyT>
fn into_decoding_with_first_bytes( self, first_bytes: Option<Bytes>, encoding: &Encoding, ) -> TranscodingBody<BodyT>
Into decoding TranscodingBody.
Provided Methods§
Sourcefn into_transcoding_passthrough(self) -> TranscodingBody<BodyT>
fn into_transcoding_passthrough(self) -> TranscodingBody<BodyT>
Into passthrough TranscodingBody.
Sourcefn into_encoding(self, encoding: &Encoding) -> TranscodingBody<BodyT>
fn into_encoding(self, encoding: &Encoding) -> TranscodingBody<BodyT>
Into encoding TranscodingBody.
Sourcefn into_decoding(self, encoding: &Encoding) -> TranscodingBody<BodyT>
fn into_decoding(self, encoding: &Encoding) -> TranscodingBody<BodyT>
Into decoding TranscodingBody.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.