pub struct SessionActorQueue { /* private fields */ }Expand description
Per-session serialization queue.
Implementations§
Source§impl SessionActorQueue
impl SessionActorQueue
Sourcepub fn new(
max_queue_depth: usize,
lock_timeout_secs: u64,
idle_ttl_secs: u64,
) -> Self
pub fn new( max_queue_depth: usize, lock_timeout_secs: u64, idle_ttl_secs: u64, ) -> Self
Create a new queue with the given limits.
Sourcepub async fn acquire(
&self,
session_id: &str,
) -> Result<SessionGuard, SessionQueueError>
pub async fn acquire( &self, session_id: &str, ) -> Result<SessionGuard, SessionQueueError>
Acquire exclusive access to a session. Blocks until the session is free or the timeout expires. Returns a guard that releases on drop.
Sourcepub async fn queue_depth(&self, session_id: &str) -> usize
pub async fn queue_depth(&self, session_id: &str) -> usize
Get the number of pending requests for a session.
Sourcepub async fn evict_idle(&self) -> usize
pub async fn evict_idle(&self) -> usize
Remove idle session slots that haven’t been accessed within the TTL.
Auto Trait Implementations§
impl !Freeze for SessionActorQueue
impl !RefUnwindSafe for SessionActorQueue
impl Send for SessionActorQueue
impl Sync for SessionActorQueue
impl Unpin for SessionActorQueue
impl UnsafeUnpin for SessionActorQueue
impl !UnwindSafe for SessionActorQueue
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