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ScrollRegion

Struct ScrollRegion 

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pub struct ScrollRegion {
    pub key: Key,
    pub rect: Rect,
    pub clip: Rect,
    pub inert: bool,
    pub handler: bool,
    /* private fields */
}
Expand description

A scroll container’s on-screen area, for wheel routing — or an on_scroll node’s, which takes the wheel the same way and turns it into an event instead of an offset.

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§key: Key§rect: Rect§clip: Rect§inert: bool

Outside the frame’s modal scope: the bar still draws, the wheel and the thumb do nothing.

§handler: bool

The node declared on_scroll: the wheel over it is an event on it, no bars are drawn and no offset is kept. A region that is both — a scroller that also declared the row — is the handler’s: the app asked to hear the wheel, and hearing it and having the content move under it would be two answers to one notch.

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impl Clone for ScrollRegion

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fn clone(&self) -> ScrollRegion

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for ScrollRegion

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impl Debug for ScrollRegion

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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