pub struct MenuBar {
pub menus: Vec<BarMenu>,
}Expand description
The application menu: what a frame declares, in order
(Core::declare_menu_bar).
Declared and not commanded, like the window title: a frame that declares
none leaves the last one in force, and a frame that declares an empty
bar takes it away. Where the platform owns a menu bar the driver hands
this over (macOS: NSApp.mainMenu); everywhere else
crate::widgets::menu_bar draws it, and each of its titles opens the
ordinary Menu machinery — so the dropdown, its keyboard, its
dismissal and its access tree are the ones already built for the context
menu.
Fields§
Implementations§
Source§impl MenuBar
impl MenuBar
pub fn new(menus: Vec<BarMenu>) -> MenuBar
Trait Implementations§
impl StructuralPartialEq for MenuBar
Auto Trait Implementations§
impl Freeze for MenuBar
impl RefUnwindSafe for MenuBar
impl Send for MenuBar
impl Sync for MenuBar
impl Unpin for MenuBar
impl UnsafeUnpin for MenuBar
impl UnwindSafe for MenuBar
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