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AudioStore

Struct AudioStore 

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pub struct AudioStore { /* private fields */ }
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Playback bookkeeping on the session: the command queue, the tagged playbacks awaiting their ended event, and the audio nodes’ retained playbacks. The queue and the ids are the session’s, because the process has one device; the mounts are keyed by window as well as by node, because each is reconciled against one window’s frame (finish_frame hands in the window it finished, and only that window’s slice is diffed).

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impl AudioStore

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pub fn take_commands(&mut self) -> Vec<AudioCommand>

Drains the queued commands (what Core::take_audio_commands hands the driver).

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pub fn pending(&self) -> &[AudioCommand]

Commands queued and not yet drained.

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pub fn playback_of(&self, window: WindowId, key: Key) -> Option<PlaybackId>

The playback an audio node of window holds, if it is mounted.

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impl Default for AudioStore

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fn default() -> AudioStore

Returns the “default value” for a type. Read more

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where T: FromSample<S> + ToSample<S>,

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