pub struct Shadow {
pub color: Color,
pub dx: f32,
pub dy: f32,
pub blur: f32,
pub spread: f32,
}Expand description
One outer drop shadow: the node’s rounded rect, moved by dx/dy,
grown by spread and its edge blurred over blur, painted in color
behind the node. CSS’s box-shadow without the inset and multi-shadow
forms.
It draws whenever color is visible, so shadowColor alone is a hard
shadow sitting exactly behind the node. The shape is not knocked out of
the middle the way CSS knocks it out, so a translucent background shows
the shadow through itself.
Fields§
§color: Color§dx: f32Offset (logical px); positive dy casts downward.
dy: f32§blur: f32Blur radius (logical px): the edge ramps over this distance and the shadow reaches this far past its shape. 0 = a hard edge.
spread: f32Grows (or, negative, shrinks) the shape before blurring.
Implementations§
Trait Implementations§
impl Copy for Shadow
impl StructuralPartialEq for Shadow
Auto Trait Implementations§
impl Freeze for Shadow
impl RefUnwindSafe for Shadow
impl Send for Shadow
impl Sync for Shadow
impl Unpin for Shadow
impl UnsafeUnpin for Shadow
impl UnwindSafe for Shadow
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