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AnimStore

Struct AnimStore 

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pub struct AnimStore { /* private fields */ }

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impl AnimStore

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pub fn set_time(&mut self, now_secs: f64)

Sets the frame clock (monotonic seconds, any origin). Drivers call it before each frame; never calling it means transitions snap.

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pub fn time(&self) -> Option<f64>

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pub fn animating(&self) -> bool

True when the last frame left a transition mid-flight or a cycle running, i.e. the driver should schedule another frame without waiting for input.

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pub fn owes(&self) -> (bool, bool)

The two halves of animating: a finite transition still mid-flight, and a keyframe cycle running.

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impl Default for AnimStore

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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type Error = !

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