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ControlServer

Struct ControlServer 

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pub struct ControlServer { /* private fields */ }
Expand description

Control server that routes all commands through the PodRuntime’s command channel. This ensures correct replicator/event ordering (e.g., replicator setup before user notification on promotion).

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impl ControlServer

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pub fn new(replica_id: i64, cmd_tx: Sender<RuntimeCommand>) -> Self

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impl ReplicatorControl for ControlServer

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fn open<'life0, 'async_trait>( &'life0 self, req: Request<OpenRequest>, ) -> Pin<Box<dyn Future<Output = Result<Response<OpenResponse>, Status>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn close<'life0, 'async_trait>( &'life0 self, _req: Request<CloseRequest>, ) -> Pin<Box<dyn Future<Output = Result<Response<CloseResponse>, Status>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn change_role<'life0, 'async_trait>( &'life0 self, req: Request<ChangeRoleRequest>, ) -> Pin<Box<dyn Future<Output = Result<Response<ChangeRoleResponse>, Status>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn update_epoch<'life0, 'async_trait>( &'life0 self, req: Request<UpdateEpochRequest>, ) -> Pin<Box<dyn Future<Output = Result<Response<UpdateEpochResponse>, Status>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn get_status<'life0, 'async_trait>( &'life0 self, _req: Request<GetStatusRequest>, ) -> Pin<Box<dyn Future<Output = Result<Response<GetStatusResponse>, Status>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn update_catch_up_configuration<'life0, 'async_trait>( &'life0 self, req: Request<UpdateCatchUpConfigRequest>, ) -> Pin<Box<dyn Future<Output = Result<Response<UpdateCatchUpConfigResponse>, Status>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn update_current_configuration<'life0, 'async_trait>( &'life0 self, req: Request<UpdateCurrentConfigRequest>, ) -> Pin<Box<dyn Future<Output = Result<Response<UpdateCurrentConfigResponse>, Status>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn wait_for_catch_up_quorum<'life0, 'async_trait>( &'life0 self, req: Request<WaitForCatchUpQuorumRequest>, ) -> Pin<Box<dyn Future<Output = Result<Response<WaitForCatchUpQuorumResponse>, Status>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn build_replica<'life0, 'async_trait>( &'life0 self, req: Request<BuildReplicaRequest>, ) -> Pin<Box<dyn Future<Output = Result<Response<BuildReplicaResponse>, Status>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn remove_replica<'life0, 'async_trait>( &'life0 self, req: Request<RemoveReplicaRequest>, ) -> Pin<Box<dyn Future<Output = Result<Response<RemoveReplicaResponse>, Status>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn on_data_loss<'life0, 'async_trait>( &'life0 self, _req: Request<OnDataLossRequest>, ) -> Pin<Box<dyn Future<Output = Result<Response<OnDataLossResponse>, Status>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn revoke_write_status<'life0, 'async_trait>( &'life0 self, _req: Request<RevokeWriteStatusRequest>, ) -> Pin<Box<dyn Future<Output = Result<Response<RevokeWriteStatusResponse>, Status>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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