#[repr(C)]pub struct VkPhysicalDeviceFeatures {
pub robustBufferAccess: VkBool32,
pub shaderFloat64: VkBool32,
pub shaderInt64: VkBool32,
pub shaderInt16: VkBool32,
pub shaderStorageBufferArrayDynamicIndexing: VkBool32,
pub shaderStorageImageArrayDynamicIndexing: VkBool32,
pub shaderStorageImageReadWithoutFormat: VkBool32,
pub shaderStorageImageWriteWithoutFormat: VkBool32,
}Expand description
Physical device features (compute-relevant only)
Fields§
§robustBufferAccess: VkBool32§shaderFloat64: VkBool32§shaderInt64: VkBool32§shaderInt16: VkBool32§shaderStorageBufferArrayDynamicIndexing: VkBool32§shaderStorageImageArrayDynamicIndexing: VkBool32§shaderStorageImageReadWithoutFormat: VkBool32§shaderStorageImageWriteWithoutFormat: VkBool32Trait Implementations§
Source§impl Clone for VkPhysicalDeviceFeatures
impl Clone for VkPhysicalDeviceFeatures
Source§fn clone(&self) -> VkPhysicalDeviceFeatures
fn clone(&self) -> VkPhysicalDeviceFeatures
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for VkPhysicalDeviceFeatures
impl Debug for VkPhysicalDeviceFeatures
Source§impl Default for VkPhysicalDeviceFeatures
impl Default for VkPhysicalDeviceFeatures
impl Copy for VkPhysicalDeviceFeatures
impl Send for VkPhysicalDeviceFeatures
impl Sync for VkPhysicalDeviceFeatures
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceFeatures
impl RefUnwindSafe for VkPhysicalDeviceFeatures
impl Unpin for VkPhysicalDeviceFeatures
impl UnwindSafe for VkPhysicalDeviceFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more