pub struct EventRenderer { /* private fields */ }Expand description
Renders one Event as one role-tagged, optionally colored, single line.
Implementations§
Source§impl EventRenderer
impl EventRenderer
pub fn new(color: bool) -> Self
Sourcepub fn planning(state: &MissionState, color: bool) -> Self
pub fn planning(state: &MissionState, color: bool) -> Self
Renderer for the planning REPL (see suppress_text).
Sourcepub fn seeded(state: &MissionState, color: bool) -> Self
pub fn seeded(state: &MissionState, color: bool) -> Self
Renderer pre-seeded with the runs already in state, so messages of
sessions spawned before this tail started still get proper tags.
Auto Trait Implementations§
impl Freeze for EventRenderer
impl RefUnwindSafe for EventRenderer
impl Send for EventRenderer
impl Sync for EventRenderer
impl Unpin for EventRenderer
impl UnsafeUnpin for EventRenderer
impl UnwindSafe for EventRenderer
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T: ?Sized,
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