pub struct Interval { /* private fields */ }Expand description
A periodic timer. Each call to tick() returns a future
that resolves at the next scheduled instant.
Deadlines are fixed-period (next = prev + period), not floating (next = now + period), so accumulated drift is O(1) not O(n).
Created by interval().
ⓘ
ctx.spawn(async move {
let mut frame_timer = interval(Duration::from_millis(16));
loop {
frame_timer.tick().await;
update_animation();
}
});Implementations§
Auto Trait Implementations§
impl Freeze for Interval
impl RefUnwindSafe for Interval
impl Send for Interval
impl Sync for Interval
impl Unpin for Interval
impl UnsafeUnpin for Interval
impl UnwindSafe for Interval
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