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DisplayItem

Enum DisplayItem 

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pub enum DisplayItem {
    Draw(DrawCommand),
    PushClip(ClipData),
    PopClip,
    PushRoundedClip(RoundedClipData),
    PopRoundedClip,
    PushOpacity(f32),
    PopOpacity,
    PushTransform(TransformData),
    PopTransform,
    ExternalSurface(ExternalSurfaceData),
}
Expand description

A single display item in the paint list.

Chrome equivalent: DisplayItem (blink) + PaintOp (cc/paint).

Display items are produced by the painter walking the fragment tree. They are consumed by the renderer backend (vello, wgpu, etc.).

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Draw(DrawCommand)

A concrete draw operation. Chrome: DrawingDisplayItem wrapping a PaintRecord.

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PushClip(ClipData)

Push a clip rectangle onto the clip stack. Everything drawn until the matching PopClip is clipped to this rect. Chrome: ClipRectOp.

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PopClip

Pop the most recent clip from the stack.

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PushRoundedClip(RoundedClipData)

Push a rounded clip onto the clip stack. Chrome: ClipRRectOp.

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PopRoundedClip

Pop the most recent rounded clip from the stack.

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PushOpacity(f32)

Push an opacity layer. Chrome: SaveLayerAlphaOp.

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PopOpacity

Pop the opacity layer.

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PushTransform(TransformData)

Push a 2D transform. Chrome: ConcatOp(matrix).

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PopTransform

Pop the most recent transform.

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ExternalSurface(ExternalSurfaceData)

Composite an external GPU surface into the display list.

Chrome equivalent: ForeignLayerDisplayItem. This is how 3D content (wgpu scenes), video frames, and other GPU textures are integrated into the 2D rendering pipeline.

The compositor blends this surface with the surrounding 2D content, respecting clipping, opacity, and z-ordering from the display list.

§2D/3D Unification

A <canvas> element with a wgpu 3D scene produces this item. The renderer composites it into the final frame alongside vello’s 2D output — enabling game viewports inside UI panels with correct clipping, layering, and event handling.

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impl DisplayItem

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pub fn is_draw(&self) -> bool

Whether this item is a draw command (produces pixels).

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pub fn is_push(&self) -> bool

Whether this item is a push operation (needs a matching pop).

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impl Clone for DisplayItem

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fn clone(&self) -> DisplayItem

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DisplayItem

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> MaybeBoxed<Box<T>> for T

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fn maybe_boxed(self) -> Box<T>

Convert
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impl<T> MaybeBoxed<T> for T

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fn maybe_boxed(self) -> T

Convert
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> ErasedDestructor for T
where T: 'static,