Struct EngineActor

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pub struct EngineActor { /* private fields */ }
Expand description

The EngineActor is responsible for managing the operations sent to the execution layer’s Engine API. To accomplish this, it uses the Engine task queue to order Engine API interactions based off of the Ord implementation of EngineTask.

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impl EngineActor

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pub fn new(config: EngineBuilder) -> (EngineInboundData, Self)

Constructs a new EngineActor from the params.

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impl Debug for EngineActor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl NodeActor for EngineActor

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type Error = EngineError

The error type for the actor.
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type OutboundData = EngineContext

The communication context used by the actor. These are the channels that the actor will use to send messages to other actors.
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type InboundData = EngineInboundData

The inbound communication channels used by the actor. These are the channels that the actor will use to receive messages from other actors.
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type Builder = EngineBuilder

The configuration needed to build the actor.
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fn build(config: Self::Builder) -> (Self::InboundData, Self)

Builds the actor.
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fn start<'async_trait>( self, __arg1: Self::OutboundData, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait,

Starts the actor.

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