pub struct EngineSyncState { /* private fields */ }Expand description
The sync state of the engine.
Implementations§
Source§impl EngineSyncState
impl EngineSyncState
Sourcepub const fn unsafe_head(&self) -> L2BlockInfo
pub const fn unsafe_head(&self) -> L2BlockInfo
Returns the current unsafe head.
Sourcepub const fn cross_unsafe_head(&self) -> L2BlockInfo
pub const fn cross_unsafe_head(&self) -> L2BlockInfo
Returns the current cross-verified unsafe head.
Sourcepub const fn local_safe_head(&self) -> L2BlockInfo
pub const fn local_safe_head(&self) -> L2BlockInfo
Returns the current local safe head.
Sourcepub const fn safe_head(&self) -> L2BlockInfo
pub const fn safe_head(&self) -> L2BlockInfo
Returns the current safe head.
Sourcepub const fn finalized_head(&self) -> L2BlockInfo
pub const fn finalized_head(&self) -> L2BlockInfo
Returns the current finalized head.
Sourcepub const fn create_forkchoice_state(&self) -> ForkchoiceState
pub const fn create_forkchoice_state(&self) -> ForkchoiceState
Creates a ForkchoiceState
head_block=unsafe_headsafe_block=safe_headfinalized_block=finalized_head
If the block info is not yet available, the default values are used.
Sourcepub fn apply_update(self, sync_state_update: EngineSyncStateUpdate) -> Self
pub fn apply_update(self, sync_state_update: EngineSyncStateUpdate) -> Self
Applies the update to the provided sync state, using the current state values if the update is not specified. Returns the new sync state.
Trait Implementations§
Source§impl Clone for EngineSyncState
impl Clone for EngineSyncState
Source§fn clone(&self) -> EngineSyncState
fn clone(&self) -> EngineSyncState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EngineSyncState
impl Debug for EngineSyncState
Source§impl Default for EngineSyncState
impl Default for EngineSyncState
Source§fn default() -> EngineSyncState
fn default() -> EngineSyncState
Returns the “default value” for a type. Read more
Source§impl PartialEq for EngineSyncState
impl PartialEq for EngineSyncState
impl Copy for EngineSyncState
impl Eq for EngineSyncState
impl StructuralPartialEq for EngineSyncState
Auto Trait Implementations§
impl Freeze for EngineSyncState
impl RefUnwindSafe for EngineSyncState
impl Send for EngineSyncState
impl Sync for EngineSyncState
impl Unpin for EngineSyncState
impl UnwindSafe for EngineSyncState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more