pub struct ActorRefState { /* private fields */ }Expand description
The necessary state for Kompact timers
Trait Implementations§
Source§impl Debug for ActorRefState
impl Debug for ActorRefState
Source§impl OneshotState for ActorRefState
impl OneshotState for ActorRefState
Source§impl PeriodicState for ActorRefState
impl PeriodicState for ActorRefState
Source§fn id(&self) -> &<ActorRefState as PeriodicState>::Id
fn id(&self) -> &<ActorRefState as PeriodicState>::Id
A reference to the id associated with this state
Source§fn trigger(self) -> TimerReturn<ActorRefState>
fn trigger(self) -> TimerReturn<ActorRefState>
Trigger should be called by the timer implementation
when the timeout has expired. Read more
Auto Trait Implementations§
impl Freeze for ActorRefState
impl !RefUnwindSafe for ActorRefState
impl Send for ActorRefState
impl Sync for ActorRefState
impl Unpin for ActorRefState
impl UnsafeUnpin for ActorRefState
impl !UnwindSafe for ActorRefState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more