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DecodeBuffer

Struct DecodeBuffer 

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pub struct DecodeBuffer { /* private fields */ }
Expand description

Incremental frame decoder backed by pooled BufferChunk storage.

It supports decoding complete frames while the backing buffer is being filled, and can chain overflow data across chunk boundaries when a frame spans multiple pooled buffers.

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impl DecodeBuffer

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pub fn new(buffer: BufferChunk, buffer_config: &BufferConfig) -> DecodeBuffer

Creates a new DecodeBuffer from th given BufferChunk.

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pub fn readable_len(&self) -> usize

Returns the number of readable bytes currently buffered.

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pub fn writeable_len(&self) -> usize

Returns the number of writable bytes remaining in the current chunk.

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pub fn advance_writeable(&mut self, num_bytes: usize)

Advances the write pointer by num_bytes.

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pub fn get_writeable(&mut self) -> Option<&mut [u8]>

Returns a writable slice at the current write position.

If something is written to the slice, advance_writeable must be called afterwards.

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pub fn has_frame(&mut self) -> Result<bool, Error>

Returns true if there is data to be decoded, else false Returns true once a complete frame is available for decoding.

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pub fn swap_buffer(&mut self, other: &mut BufferChunk)

Swaps the underlying buffer in place with other.

Afterwards other owns the used up bytes and is locked.

get_frame() should be called repeatedly until it returns FramingError::NoData before calling this method.

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pub fn get_frame(&mut self) -> Result<Frame, FramingError>

Tries to decode one frame from the readable part of the buffer.

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impl Debug for DecodeBuffer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn into(self) -> U

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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