pub struct ClientboundPlayerPosition {
pub x: f64,
pub y: f64,
pub z: f64,
pub yaw: f32,
pub pitch: f32,
pub flags: u8,
pub teleport_id: VarInt,
}Fields§
§x: f64§y: f64§z: f64§yaw: f32§pitch: f32§flags: u8§teleport_id: VarIntTrait Implementations§
Source§impl Clone for ClientboundPlayerPosition
impl Clone for ClientboundPlayerPosition
Source§fn clone(&self) -> ClientboundPlayerPosition
fn clone(&self) -> ClientboundPlayerPosition
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ClientboundPlayerPosition
impl Debug for ClientboundPlayerPosition
Source§impl Decode for ClientboundPlayerPosition
impl Decode for ClientboundPlayerPosition
Source§impl Encode for ClientboundPlayerPosition
impl Encode for ClientboundPlayerPosition
Source§impl PartialEq for ClientboundPlayerPosition
impl PartialEq for ClientboundPlayerPosition
Source§fn eq(&self, other: &ClientboundPlayerPosition) -> bool
fn eq(&self, other: &ClientboundPlayerPosition) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ClientboundPlayerPosition
Auto Trait Implementations§
impl Freeze for ClientboundPlayerPosition
impl RefUnwindSafe for ClientboundPlayerPosition
impl Send for ClientboundPlayerPosition
impl Sync for ClientboundPlayerPosition
impl Unpin for ClientboundPlayerPosition
impl UnsafeUnpin for ClientboundPlayerPosition
impl UnwindSafe for ClientboundPlayerPosition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more