pub struct ClientboundEntityAnimation {
pub raw: Vec<u8>,
}Fields§
§raw: Vec<u8>Trait Implementations§
Source§impl Clone for ClientboundEntityAnimation
impl Clone for ClientboundEntityAnimation
Source§fn clone(&self) -> ClientboundEntityAnimation
fn clone(&self) -> ClientboundEntityAnimation
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ClientboundEntityAnimation
impl Debug for ClientboundEntityAnimation
Source§impl Decode for ClientboundEntityAnimation
impl Decode for ClientboundEntityAnimation
Source§impl Encode for ClientboundEntityAnimation
impl Encode for ClientboundEntityAnimation
Source§impl PartialEq for ClientboundEntityAnimation
impl PartialEq for ClientboundEntityAnimation
Source§fn eq(&self, other: &ClientboundEntityAnimation) -> bool
fn eq(&self, other: &ClientboundEntityAnimation) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ClientboundEntityAnimation
Auto Trait Implementations§
impl Freeze for ClientboundEntityAnimation
impl RefUnwindSafe for ClientboundEntityAnimation
impl Send for ClientboundEntityAnimation
impl Sync for ClientboundEntityAnimation
impl Unpin for ClientboundEntityAnimation
impl UnsafeUnpin for ClientboundEntityAnimation
impl UnwindSafe for ClientboundEntityAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more