Agent

Struct Agent 

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pub struct Agent { /* private fields */ }
Expand description

Agent handle for controlling async actor (NOT Clone)

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impl Agent

Agent implementation

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pub fn new( task: &str, add_infos: &str, mcp_client: Arc<KodegenClient>, prompts: PromptConfig, max_actions_per_step: usize, agent_state: Arc<Mutex<AgentState>>, config: AgentConfig, ) -> AgentResult<Self>

Create a new agent instance

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pub async fn run(&self, max_steps: usize) -> AgentResult<AgentHistoryList>

Run the agent to perform a task with a maximum number of steps

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pub async fn stop(&self) -> AgentResult<()>

Gracefully shut down the agent processor

Sends Stop command and waits for processor to confirm shutdown. Returns when processor has fully stopped and cleaned up resources.

§Errors
  • AgentError::ChannelClosed: Command channel already closed (processor dead)
  • AgentError::UnexpectedError: Processor didn’t respond within timeout
  • AgentError::UnexpectedError: Processor sent unexpected response
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pub fn is_running(&self) -> bool

Check if agent processor is still running

Returns true if the processor task is active and accepting commands. Returns false if the processor has stopped (command channel closed).

This is useful for:

  • Checking processor state before sending commands
  • Polling for processor completion
  • Debugging processor lifecycle

Auto Trait Implementations§

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impl !Freeze for Agent

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impl !NotResult for Agent

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impl !NotString for Agent

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impl !RefUnwindSafe for Agent

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impl Send for Agent

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impl Sync for Agent

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impl Unpin for Agent

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impl !UnwindSafe for Agent

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