pub struct LinkOutputs {
pub devices: Vec<LinkOutput>,
pub renderers: Vec<LinkOutput>,
pub current: OutputChoice,
pub volume: Option<u8>,
pub profiles: Vec<String>,
pub dsp_enabled: bool,
}Expand description
What a device can play through.
Fields§
§devices: Vec<LinkOutput>Its own audio devices: on a phone, the route the system chose.
renderers: Vec<LinkOutput>The UPnP renderers it can see.
current: OutputChoiceWhat it plays through now.
volume: Option<u8>The volume of the renderer it plays to, when it has one.
profiles: Vec<String>Its EQ presets, which any of its outputs can be set from, and whether processing is on at all (always, since a device is made flat instead; kept for apps from before).
dsp_enabled: boolTrait Implementations§
Source§impl Clone for LinkOutputs
impl Clone for LinkOutputs
Source§impl Debug for LinkOutputs
impl Debug for LinkOutputs
Source§impl Default for LinkOutputs
impl Default for LinkOutputs
Source§impl<'de> Deserialize<'de> for LinkOutputs
impl<'de> Deserialize<'de> for LinkOutputs
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
impl Eq for LinkOutputs
Source§impl PartialEq for LinkOutputs
impl PartialEq for LinkOutputs
Source§impl Serialize for LinkOutputs
impl Serialize for LinkOutputs
impl StructuralPartialEq for LinkOutputs
Auto Trait Implementations§
impl Freeze for LinkOutputs
impl RefUnwindSafe for LinkOutputs
impl Send for LinkOutputs
impl Sync for LinkOutputs
impl Unpin for LinkOutputs
impl UnsafeUnpin for LinkOutputs
impl UnwindSafe for LinkOutputs
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