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TimelineWriter

Struct TimelineWriter 

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pub struct TimelineWriter<'a> { /* private fields */ }
Expand description

One decode session’s write access to the timeline.

stop_engine signals the decode thread and hands the join to a cleanup thread, so the outgoing thread can still be mid-packet when reset() runs and the next session starts. Without a guard its final add_written lands on the fresh timeline and the first boundary of the new track gets stamped at that offset instead of 0 — current_playback() then finds nothing at samples_played = 0 and the transport goes blank for ~50-100ms on every skip and seek. A late push_boundary is worse: the wrong track’s metadata for the rest of the session.

Carrying the generation in the handle rather than passing it per call means a write cannot be made with the wrong one.

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impl TimelineWriter<'_>

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pub fn is_current(&self) -> bool

False once another session has started. The decode thread polls this alongside its stop flag as a second abort signal.

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impl<'a> !RefUnwindSafe for TimelineWriter<'a>

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impl<'a> !UnwindSafe for TimelineWriter<'a>

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impl<'a> Freeze for TimelineWriter<'a>

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impl<'a> Send for TimelineWriter<'a>

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impl<'a> Sync for TimelineWriter<'a>

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impl<'a> Unpin for TimelineWriter<'a>

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impl<'a> UnsafeUnpin for TimelineWriter<'a>

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