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PlayerCommand

Enum PlayerCommand 

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pub enum PlayerCommand {
Show 23 variants Play(QueueItemId), Pause, Resume, Stop, Seek(u64), NextTrack, PrevTrack, AddToPlaylist(Vec<PlaylistItem>), RemoveFromPlaylist(QueueItemId), RemoveFromPlaylistBatch(Vec<QueueItemId>), MoveInPlaylist { id: QueueItemId, target: QueueItemId, after: bool, }, MoveItemsInPlaylist { ids: Vec<QueueItemId>, target: QueueItemId, after: bool, }, UpdatePaths(Vec<(QueueItemId, PathBuf)>), InsertInPlaylist { items: Vec<PlaylistItem>, after: QueueItemId, }, ClearPlaylist, TrackReady(QueueItemId), TrackStreamReady(QueueItemId), Undo, Redo, BeginUndoBatch, EndUndoBatch, SetOutputDevice(String), ClearOutputDevice,
}
Expand description

Commands from the UI layer to the audio engine.

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Play(QueueItemId)

Set cursor + start playback. Replaces Play/SkipTo/SkipBack/PlayInterrupt.

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Pause

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Resume

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Stop

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Seek(u64)

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NextTrack

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PrevTrack

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AddToPlaylist(Vec<PlaylistItem>)

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RemoveFromPlaylist(QueueItemId)

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RemoveFromPlaylistBatch(Vec<QueueItemId>)

Batch remove: delete multiple items as a single undoable operation.

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MoveInPlaylist

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§after: bool
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MoveItemsInPlaylist

Batch move: extract ids and reinsert them at target position.

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§after: bool
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UpdatePaths(Vec<(QueueItemId, PathBuf)>)

Update file paths for playlist items after an organize operation. On Unix, rename() doesn’t invalidate open FDs so playback continues.

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InsertInPlaylist

Insert items after a specific queue item (for drag/drop at cursor position).

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ClearPlaylist

Clear the entire playlist (stop + remove all items).

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TrackReady(QueueItemId)

Download complete — check if cursor is waiting on this item.

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TrackStreamReady(QueueItemId)

Enough data buffered for streaming playback — check if cursor is waiting.

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Undo

Undo the last reversible playlist operation.

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Redo

Redo the last undone operation.

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BeginUndoBatch

Begin collecting undo entries into a single batch (e.g. drag operations).

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EndUndoBatch

End the batch — collapse collected entries into one undo step.

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SetOutputDevice(String)

Switch output audio device by name. Restarts engine on current track.

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ClearOutputDevice

Clear the configured output device, reverting to system default.

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impl Debug for PlayerCommand

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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fn from_sample_(s: S) -> S

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