pub struct Controller { /* private fields */ }
Expand description

Receives commands from one or several KnystCommands that may be on different threads, and applies those to a top level Graph.

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impl Controller

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pub fn new( top_level_graph: Graph, error_handler: impl FnMut(KnystError) + Send + 'static, resources_sender: Producer<ResourcesCommand>, resources_receiver: Consumer<ResourcesResponse> ) -> Self

Creates a new Controller taking the top level Graph to which commands will be applied and an error handler. You almost never want to call this in program code; the AudioBackend will create one for you.

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pub fn run(&mut self, max_commands_before_update: usize) -> bool

Receives messages, applies them and then runs maintenance. Maintenance includes updating the Graph, sending the changes made to the audio thread.

max_commands_before_update is the maximum number of commands read from the queue before forcing maintenance. If you are sending a lot of commands, fine tuning this can probably reduce latency.

Returns true if all commands in the queue were processed.

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pub fn get_knyst_commands(&self) -> MultiThreadedKnystCommands

Create a KnystCommands that can communicate with Self

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pub fn start_on_new_thread(self) -> MultiThreadedKnystCommands

Consumes the Controller and moves it to a new thread where it will run in a loop.

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