Struct GameEngineBuilder

Source
pub struct GameEngineBuilder<'a, I, O>
where I: IntoIterator<Item = Result<Key, Error>> + 'a, O: Write + 'a,
{ /* private fields */ }

Implementations§

Source§

impl<'a, I, O> GameEngineBuilder<'a, I, O>
where I: IntoIterator<Item = Result<Key, Error>> + 'a, O: Write + 'a,

Source

pub fn builder(settings: &'a GameSettings, input: I, output: O) -> Self

Source

pub fn input_mapper<M>(self, state: DisplayState, input_mapper: M) -> Self
where M: InputMapper + 'a,

Source

pub fn start(self) -> Result<GameEngine<'a, I::IntoIter, O>>

Trait Implementations§

Source§

impl<'a, I, O> Debug for GameEngineBuilder<'a, I, O>
where I: IntoIterator<Item = Result<Key, Error>> + 'a, O: Write + 'a,

Source§

fn fmt(&self, fmt: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

§

impl<'a, I, O> Freeze for GameEngineBuilder<'a, I, O>
where I: Freeze, O: Freeze,

§

impl<'a, I, O> !RefUnwindSafe for GameEngineBuilder<'a, I, O>

§

impl<'a, I, O> !Send for GameEngineBuilder<'a, I, O>

§

impl<'a, I, O> !Sync for GameEngineBuilder<'a, I, O>

§

impl<'a, I, O> Unpin for GameEngineBuilder<'a, I, O>
where I: Unpin, O: Unpin,

§

impl<'a, I, O> !UnwindSafe for GameEngineBuilder<'a, I, O>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V