pub struct StateMap {
pub states: Vec<State>,
}
Fields§
§states: Vec<State>
Implementations§
Trait Implementations§
impl Eq for StateMap
impl StructuralPartialEq for StateMap
Auto Trait Implementations§
impl Freeze for StateMap
impl RefUnwindSafe for StateMap
impl Send for StateMap
impl Sync for StateMap
impl Unpin for StateMap
impl UnwindSafe for StateMap
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.