pub struct CameraSettingsBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> CameraSettingsBuilder<S>
impl<S: State> CameraSettingsBuilder<S>
Sourcepub fn build(self) -> CameraSettingswhere
S: IsComplete,
pub fn build(self) -> CameraSettingswhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn pos(self, value: Point3d) -> CameraSettingsBuilder<SetPos<S>>where
S::Pos: IsUnset,
pub fn pos(self, value: Point3d) -> CameraSettingsBuilder<SetPos<S>>where
S::Pos: IsUnset,
Required.
Camera position (vantage)
Sourcepub fn center(self, value: Point3d) -> CameraSettingsBuilder<SetCenter<S>>where
S::Center: IsUnset,
pub fn center(self, value: Point3d) -> CameraSettingsBuilder<SetCenter<S>>where
S::Center: IsUnset,
Required.
Camera’s look-at center (center-pos gives viewing vector)
Sourcepub fn up(self, value: Point3d) -> CameraSettingsBuilder<SetUp<S>>where
S::Up: IsUnset,
pub fn up(self, value: Point3d) -> CameraSettingsBuilder<SetUp<S>>where
S::Up: IsUnset,
Required.
Camera’s world-space up vector
Sourcepub fn orientation(
self,
value: Quaternion,
) -> CameraSettingsBuilder<SetOrientation<S>>where
S::Orientation: IsUnset,
pub fn orientation(
self,
value: Quaternion,
) -> CameraSettingsBuilder<SetOrientation<S>>where
S::Orientation: IsUnset,
Required.
The Camera’s orientation (in the form of a quaternion)
Sourcepub fn fov_y(self, value: f32) -> CameraSettingsBuilder<SetFovY<S>>where
S::FovY: IsUnset,
pub fn fov_y(self, value: f32) -> CameraSettingsBuilder<SetFovY<S>>where
S::FovY: IsUnset,
Sourcepub fn maybe_fov_y(
self,
value: Option<f32>,
) -> CameraSettingsBuilder<SetFovY<S>>where
S::FovY: IsUnset,
pub fn maybe_fov_y(
self,
value: Option<f32>,
) -> CameraSettingsBuilder<SetFovY<S>>where
S::FovY: IsUnset,
Sourcepub fn ortho_scale(self, value: f32) -> CameraSettingsBuilder<SetOrthoScale<S>>where
S::OrthoScale: IsUnset,
pub fn ortho_scale(self, value: f32) -> CameraSettingsBuilder<SetOrthoScale<S>>where
S::OrthoScale: IsUnset,
Sourcepub fn maybe_ortho_scale(
self,
value: Option<f32>,
) -> CameraSettingsBuilder<SetOrthoScale<S>>where
S::OrthoScale: IsUnset,
pub fn maybe_ortho_scale(
self,
value: Option<f32>,
) -> CameraSettingsBuilder<SetOrthoScale<S>>where
S::OrthoScale: IsUnset,
Sourcepub fn ortho(self, value: bool) -> CameraSettingsBuilder<SetOrtho<S>>where
S::Ortho: IsUnset,
pub fn ortho(self, value: bool) -> CameraSettingsBuilder<SetOrtho<S>>where
S::Ortho: IsUnset,
Required.
Whether or not the camera is in ortho mode
Auto Trait Implementations§
impl<S> Freeze for CameraSettingsBuilder<S>
impl<S> RefUnwindSafe for CameraSettingsBuilder<S>
impl<S> Send for CameraSettingsBuilder<S>
impl<S> Sync for CameraSettingsBuilder<S>
impl<S> Unpin for CameraSettingsBuilder<S>
impl<S> UnsafeUnpin for CameraSettingsBuilder<S>
impl<S> UnwindSafe for CameraSettingsBuilder<S>
Blanket Implementations§
Source§impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
Source§impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more