pub struct Solid3dShellFaceBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> Solid3dShellFaceBuilder<S>
impl<S: State> Solid3dShellFaceBuilder<S>
Sourcepub fn build(self) -> Solid3dShellFacewhere
S: IsComplete,
pub fn build(self) -> Solid3dShellFacewhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn object_id(self, value: Uuid) -> Solid3dShellFaceBuilder<SetObjectId<S>>where
S::ObjectId: IsUnset,
pub fn object_id(self, value: Uuid) -> Solid3dShellFaceBuilder<SetObjectId<S>>where
S::ObjectId: IsUnset,
Required.
Which Solid3D is being shelled.
Sourcepub fn face_ids(
self,
value: Vec<Uuid>,
) -> Solid3dShellFaceBuilder<SetFaceIds<S>>where
S::FaceIds: IsUnset,
pub fn face_ids(
self,
value: Vec<Uuid>,
) -> Solid3dShellFaceBuilder<SetFaceIds<S>>where
S::FaceIds: IsUnset,
Required.
Which faces to remove, leaving only the shell.
Sourcepub fn shell_thickness(
self,
value: LengthUnit,
) -> Solid3dShellFaceBuilder<SetShellThickness<S>>where
S::ShellThickness: IsUnset,
pub fn shell_thickness(
self,
value: LengthUnit,
) -> Solid3dShellFaceBuilder<SetShellThickness<S>>where
S::ShellThickness: IsUnset,
Required.
How thick the shell should be. Smaller values mean a thinner shell.
Sourcepub fn hollow(self, value: bool) -> Solid3dShellFaceBuilder<SetHollow<S>>where
S::Hollow: IsUnset,
pub fn hollow(self, value: bool) -> Solid3dShellFaceBuilder<SetHollow<S>>where
S::Hollow: IsUnset,
Sourcepub fn maybe_hollow(
self,
value: Option<bool>,
) -> Solid3dShellFaceBuilder<SetHollow<S>>where
S::Hollow: IsUnset,
pub fn maybe_hollow(
self,
value: Option<bool>,
) -> Solid3dShellFaceBuilder<SetHollow<S>>where
S::Hollow: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for Solid3dShellFaceBuilder<S>
impl<S> RefUnwindSafe for Solid3dShellFaceBuilder<S>
impl<S> Send for Solid3dShellFaceBuilder<S>
impl<S> Sync for Solid3dShellFaceBuilder<S>
impl<S> Unpin for Solid3dShellFaceBuilder<S>
impl<S> UnwindSafe for Solid3dShellFaceBuilder<S>
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more