pub struct SetWindowLogoCommandBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> SetWindowLogoCommandBuilder<S>
impl<S: State> SetWindowLogoCommandBuilder<S>
Sourcepub fn build(self) -> SetWindowLogoCommandwhere
S: IsComplete,
pub fn build(self) -> SetWindowLogoCommandwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn match_spec(
self,
value: String,
) -> SetWindowLogoCommandBuilder<SetMatchSpec<S>>where
S::MatchSpec: IsUnset,
pub fn match_spec(
self,
value: String,
) -> SetWindowLogoCommandBuilder<SetMatchSpec<S>>where
S::MatchSpec: IsUnset,
Sourcepub fn maybe_match_spec(
self,
value: Option<String>,
) -> SetWindowLogoCommandBuilder<SetMatchSpec<S>>where
S::MatchSpec: IsUnset,
pub fn maybe_match_spec(
self,
value: Option<String>,
) -> SetWindowLogoCommandBuilder<SetMatchSpec<S>>where
S::MatchSpec: IsUnset,
Sourcepub fn data(self, value: String) -> SetWindowLogoCommandBuilder<SetData<S>>where
S::Data: IsUnset,
pub fn data(self, value: String) -> SetWindowLogoCommandBuilder<SetData<S>>where
S::Data: IsUnset,
Sourcepub fn maybe_data(
self,
value: Option<String>,
) -> SetWindowLogoCommandBuilder<SetData<S>>where
S::Data: IsUnset,
pub fn maybe_data(
self,
value: Option<String>,
) -> SetWindowLogoCommandBuilder<SetData<S>>where
S::Data: IsUnset,
Sourcepub fn position(
self,
value: String,
) -> SetWindowLogoCommandBuilder<SetPosition<S>>where
S::Position: IsUnset,
pub fn position(
self,
value: String,
) -> SetWindowLogoCommandBuilder<SetPosition<S>>where
S::Position: IsUnset,
Sourcepub fn maybe_position(
self,
value: Option<String>,
) -> SetWindowLogoCommandBuilder<SetPosition<S>>where
S::Position: IsUnset,
pub fn maybe_position(
self,
value: Option<String>,
) -> SetWindowLogoCommandBuilder<SetPosition<S>>where
S::Position: IsUnset,
Sourcepub fn alpha(self, value: f32) -> SetWindowLogoCommandBuilder<SetAlpha<S>>where
S::Alpha: IsUnset,
pub fn alpha(self, value: f32) -> SetWindowLogoCommandBuilder<SetAlpha<S>>where
S::Alpha: IsUnset,
Sourcepub fn maybe_alpha(
self,
value: Option<f32>,
) -> SetWindowLogoCommandBuilder<SetAlpha<S>>where
S::Alpha: IsUnset,
pub fn maybe_alpha(
self,
value: Option<f32>,
) -> SetWindowLogoCommandBuilder<SetAlpha<S>>where
S::Alpha: IsUnset,
Sourcepub fn self_window(
self,
value: bool,
) -> SetWindowLogoCommandBuilder<SetSelfWindow<S>>where
S::SelfWindow: IsUnset,
pub fn self_window(
self,
value: bool,
) -> SetWindowLogoCommandBuilder<SetSelfWindow<S>>where
S::SelfWindow: IsUnset,
Sourcepub fn maybe_self_window(
self,
value: Option<bool>,
) -> SetWindowLogoCommandBuilder<SetSelfWindow<S>>where
S::SelfWindow: IsUnset,
pub fn maybe_self_window(
self,
value: Option<bool>,
) -> SetWindowLogoCommandBuilder<SetSelfWindow<S>>where
S::SelfWindow: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for SetWindowLogoCommandBuilder<S>
impl<S> RefUnwindSafe for SetWindowLogoCommandBuilder<S>
impl<S> Send for SetWindowLogoCommandBuilder<S>
impl<S> Sync for SetWindowLogoCommandBuilder<S>
impl<S> Unpin for SetWindowLogoCommandBuilder<S>
impl<S> UnwindSafe for SetWindowLogoCommandBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more