pub struct NewWindowCommandBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> NewWindowCommandBuilder<S>
impl<S: State> NewWindowCommandBuilder<S>
Sourcepub fn build(self) -> NewWindowCommandwhere
S: IsComplete,
pub fn build(self) -> NewWindowCommandwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn args(self, value: String) -> NewWindowCommandBuilder<SetArgs<S>>where
S::Args: IsUnset,
pub fn args(self, value: String) -> NewWindowCommandBuilder<SetArgs<S>>where
S::Args: IsUnset,
Sourcepub fn maybe_args(
self,
value: Option<String>,
) -> NewWindowCommandBuilder<SetArgs<S>>where
S::Args: IsUnset,
pub fn maybe_args(
self,
value: Option<String>,
) -> NewWindowCommandBuilder<SetArgs<S>>where
S::Args: IsUnset,
Sourcepub fn title(self, value: String) -> NewWindowCommandBuilder<SetTitle<S>>where
S::Title: IsUnset,
pub fn title(self, value: String) -> NewWindowCommandBuilder<SetTitle<S>>where
S::Title: IsUnset,
Sourcepub fn maybe_title(
self,
value: Option<String>,
) -> NewWindowCommandBuilder<SetTitle<S>>where
S::Title: IsUnset,
pub fn maybe_title(
self,
value: Option<String>,
) -> NewWindowCommandBuilder<SetTitle<S>>where
S::Title: IsUnset,
Sourcepub fn cwd(self, value: String) -> NewWindowCommandBuilder<SetCwd<S>>where
S::Cwd: IsUnset,
pub fn cwd(self, value: String) -> NewWindowCommandBuilder<SetCwd<S>>where
S::Cwd: IsUnset,
Sourcepub fn maybe_cwd(
self,
value: Option<String>,
) -> NewWindowCommandBuilder<SetCwd<S>>where
S::Cwd: IsUnset,
pub fn maybe_cwd(
self,
value: Option<String>,
) -> NewWindowCommandBuilder<SetCwd<S>>where
S::Cwd: IsUnset,
Sourcepub fn keep_focus(self, value: bool) -> NewWindowCommandBuilder<SetKeepFocus<S>>where
S::KeepFocus: IsUnset,
pub fn keep_focus(self, value: bool) -> NewWindowCommandBuilder<SetKeepFocus<S>>where
S::KeepFocus: IsUnset,
Sourcepub fn maybe_keep_focus(
self,
value: Option<bool>,
) -> NewWindowCommandBuilder<SetKeepFocus<S>>where
S::KeepFocus: IsUnset,
pub fn maybe_keep_focus(
self,
value: Option<bool>,
) -> NewWindowCommandBuilder<SetKeepFocus<S>>where
S::KeepFocus: IsUnset,
Sourcepub fn window_type(
self,
value: String,
) -> NewWindowCommandBuilder<SetWindowType<S>>where
S::WindowType: IsUnset,
pub fn window_type(
self,
value: String,
) -> NewWindowCommandBuilder<SetWindowType<S>>where
S::WindowType: IsUnset,
Sourcepub fn maybe_window_type(
self,
value: Option<String>,
) -> NewWindowCommandBuilder<SetWindowType<S>>where
S::WindowType: IsUnset,
pub fn maybe_window_type(
self,
value: Option<String>,
) -> NewWindowCommandBuilder<SetWindowType<S>>where
S::WindowType: IsUnset,
Sourcepub fn new_tab(self, value: bool) -> NewWindowCommandBuilder<SetNewTab<S>>where
S::NewTab: IsUnset,
pub fn new_tab(self, value: bool) -> NewWindowCommandBuilder<SetNewTab<S>>where
S::NewTab: IsUnset,
Sourcepub fn maybe_new_tab(
self,
value: Option<bool>,
) -> NewWindowCommandBuilder<SetNewTab<S>>where
S::NewTab: IsUnset,
pub fn maybe_new_tab(
self,
value: Option<bool>,
) -> NewWindowCommandBuilder<SetNewTab<S>>where
S::NewTab: IsUnset,
Sourcepub fn tab_title(self, value: String) -> NewWindowCommandBuilder<SetTabTitle<S>>where
S::TabTitle: IsUnset,
pub fn tab_title(self, value: String) -> NewWindowCommandBuilder<SetTabTitle<S>>where
S::TabTitle: IsUnset,
Sourcepub fn maybe_tab_title(
self,
value: Option<String>,
) -> NewWindowCommandBuilder<SetTabTitle<S>>where
S::TabTitle: IsUnset,
pub fn maybe_tab_title(
self,
value: Option<String>,
) -> NewWindowCommandBuilder<SetTabTitle<S>>where
S::TabTitle: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for NewWindowCommandBuilder<S>
impl<S> RefUnwindSafe for NewWindowCommandBuilder<S>
impl<S> Send for NewWindowCommandBuilder<S>
impl<S> Sync for NewWindowCommandBuilder<S>
impl<S> Unpin for NewWindowCommandBuilder<S>
impl<S> UnwindSafe for NewWindowCommandBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more