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SetTabColorCommandBuilder

Struct SetTabColorCommandBuilder 

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pub struct SetTabColorCommandBuilder<S: State = Empty> { /* private fields */ }
Expand description

Use builder syntax to set the inputs and finish with build().

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impl<S: State> SetTabColorCommandBuilder<S>

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pub fn build(self) -> SetTabColorCommand
where S: IsComplete,

Finish building and return the requested object

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pub fn colors( self, value: Map<String, Value>, ) -> SetTabColorCommandBuilder<SetColors<S>>
where S::Colors: IsUnset,

Required.

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pub fn match_spec( self, value: String, ) -> SetTabColorCommandBuilder<SetMatchSpec<S>>
where S::MatchSpec: IsUnset,

Optional (Some / Option setters).

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pub fn maybe_match_spec( self, value: Option<String>, ) -> SetTabColorCommandBuilder<SetMatchSpec<S>>
where S::MatchSpec: IsUnset,

Optional (Some / Option setters).

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pub fn self_tab(self, value: bool) -> SetTabColorCommandBuilder<SetSelfTab<S>>
where S::SelfTab: IsUnset,

Optional (Some / Option setters). Default: false.

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pub fn maybe_self_tab( self, value: Option<bool>, ) -> SetTabColorCommandBuilder<SetSelfTab<S>>
where S::SelfTab: IsUnset,

Optional (Some / Option setters). Default: false.

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where T: 'static + ?Sized,

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where T: ?Sized,

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where U: From<T>,

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type Output = T

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type Error = Infallible

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where U: TryFrom<T>,

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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