pub struct LaunchCommandBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> LaunchCommandBuilder<S>
impl<S: State> LaunchCommandBuilder<S>
Sourcepub fn build(self) -> LaunchCommandwhere
S: IsComplete,
pub fn build(self) -> LaunchCommandwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn args(self, value: String) -> LaunchCommandBuilder<SetArgs<S>>where
S::Args: IsUnset,
pub fn args(self, value: String) -> LaunchCommandBuilder<SetArgs<S>>where
S::Args: IsUnset,
Sourcepub fn maybe_args(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetArgs<S>>where
S::Args: IsUnset,
pub fn maybe_args(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetArgs<S>>where
S::Args: IsUnset,
Sourcepub fn window_title(
self,
value: String,
) -> LaunchCommandBuilder<SetWindowTitle<S>>where
S::WindowTitle: IsUnset,
pub fn window_title(
self,
value: String,
) -> LaunchCommandBuilder<SetWindowTitle<S>>where
S::WindowTitle: IsUnset,
Sourcepub fn maybe_window_title(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetWindowTitle<S>>where
S::WindowTitle: IsUnset,
pub fn maybe_window_title(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetWindowTitle<S>>where
S::WindowTitle: IsUnset,
Sourcepub fn cwd(self, value: String) -> LaunchCommandBuilder<SetCwd<S>>where
S::Cwd: IsUnset,
pub fn cwd(self, value: String) -> LaunchCommandBuilder<SetCwd<S>>where
S::Cwd: IsUnset,
Sourcepub fn maybe_cwd(self, value: Option<String>) -> LaunchCommandBuilder<SetCwd<S>>where
S::Cwd: IsUnset,
pub fn maybe_cwd(self, value: Option<String>) -> LaunchCommandBuilder<SetCwd<S>>where
S::Cwd: IsUnset,
Sourcepub fn env(self, value: Map<String, Value>) -> LaunchCommandBuilder<SetEnv<S>>where
S::Env: IsUnset,
pub fn env(self, value: Map<String, Value>) -> LaunchCommandBuilder<SetEnv<S>>where
S::Env: IsUnset,
Sourcepub fn maybe_env(
self,
value: Option<Map<String, Value>>,
) -> LaunchCommandBuilder<SetEnv<S>>where
S::Env: IsUnset,
pub fn maybe_env(
self,
value: Option<Map<String, Value>>,
) -> LaunchCommandBuilder<SetEnv<S>>where
S::Env: IsUnset,
Sourcepub fn var(self, value: Map<String, Value>) -> LaunchCommandBuilder<SetVar<S>>where
S::Var: IsUnset,
pub fn var(self, value: Map<String, Value>) -> LaunchCommandBuilder<SetVar<S>>where
S::Var: IsUnset,
Sourcepub fn maybe_var(
self,
value: Option<Map<String, Value>>,
) -> LaunchCommandBuilder<SetVar<S>>where
S::Var: IsUnset,
pub fn maybe_var(
self,
value: Option<Map<String, Value>>,
) -> LaunchCommandBuilder<SetVar<S>>where
S::Var: IsUnset,
Sourcepub fn tab_title(self, value: String) -> LaunchCommandBuilder<SetTabTitle<S>>where
S::TabTitle: IsUnset,
pub fn tab_title(self, value: String) -> LaunchCommandBuilder<SetTabTitle<S>>where
S::TabTitle: IsUnset,
Sourcepub fn maybe_tab_title(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetTabTitle<S>>where
S::TabTitle: IsUnset,
pub fn maybe_tab_title(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetTabTitle<S>>where
S::TabTitle: IsUnset,
Sourcepub fn window_type(
self,
value: String,
) -> LaunchCommandBuilder<SetWindowType<S>>where
S::WindowType: IsUnset,
pub fn window_type(
self,
value: String,
) -> LaunchCommandBuilder<SetWindowType<S>>where
S::WindowType: IsUnset,
Sourcepub fn maybe_window_type(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetWindowType<S>>where
S::WindowType: IsUnset,
pub fn maybe_window_type(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetWindowType<S>>where
S::WindowType: IsUnset,
Sourcepub fn keep_focus(self, value: bool) -> LaunchCommandBuilder<SetKeepFocus<S>>where
S::KeepFocus: IsUnset,
pub fn keep_focus(self, value: bool) -> LaunchCommandBuilder<SetKeepFocus<S>>where
S::KeepFocus: IsUnset,
Sourcepub fn maybe_keep_focus(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetKeepFocus<S>>where
S::KeepFocus: IsUnset,
pub fn maybe_keep_focus(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetKeepFocus<S>>where
S::KeepFocus: IsUnset,
Sourcepub fn copy_colors(self, value: bool) -> LaunchCommandBuilder<SetCopyColors<S>>where
S::CopyColors: IsUnset,
pub fn copy_colors(self, value: bool) -> LaunchCommandBuilder<SetCopyColors<S>>where
S::CopyColors: IsUnset,
Sourcepub fn maybe_copy_colors(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetCopyColors<S>>where
S::CopyColors: IsUnset,
pub fn maybe_copy_colors(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetCopyColors<S>>where
S::CopyColors: IsUnset,
Sourcepub fn copy_cmdline(
self,
value: bool,
) -> LaunchCommandBuilder<SetCopyCmdline<S>>where
S::CopyCmdline: IsUnset,
pub fn copy_cmdline(
self,
value: bool,
) -> LaunchCommandBuilder<SetCopyCmdline<S>>where
S::CopyCmdline: IsUnset,
Sourcepub fn maybe_copy_cmdline(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetCopyCmdline<S>>where
S::CopyCmdline: IsUnset,
pub fn maybe_copy_cmdline(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetCopyCmdline<S>>where
S::CopyCmdline: IsUnset,
Sourcepub fn copy_env(self, value: bool) -> LaunchCommandBuilder<SetCopyEnv<S>>where
S::CopyEnv: IsUnset,
pub fn copy_env(self, value: bool) -> LaunchCommandBuilder<SetCopyEnv<S>>where
S::CopyEnv: IsUnset,
Sourcepub fn maybe_copy_env(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetCopyEnv<S>>where
S::CopyEnv: IsUnset,
pub fn maybe_copy_env(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetCopyEnv<S>>where
S::CopyEnv: IsUnset,
Sourcepub fn hold(self, value: bool) -> LaunchCommandBuilder<SetHold<S>>where
S::Hold: IsUnset,
pub fn hold(self, value: bool) -> LaunchCommandBuilder<SetHold<S>>where
S::Hold: IsUnset,
Sourcepub fn maybe_hold(self, value: Option<bool>) -> LaunchCommandBuilder<SetHold<S>>where
S::Hold: IsUnset,
pub fn maybe_hold(self, value: Option<bool>) -> LaunchCommandBuilder<SetHold<S>>where
S::Hold: IsUnset,
Sourcepub fn location(self, value: String) -> LaunchCommandBuilder<SetLocation<S>>where
S::Location: IsUnset,
pub fn location(self, value: String) -> LaunchCommandBuilder<SetLocation<S>>where
S::Location: IsUnset,
Sourcepub fn maybe_location(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetLocation<S>>where
S::Location: IsUnset,
pub fn maybe_location(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetLocation<S>>where
S::Location: IsUnset,
Sourcepub fn allow_remote_control(
self,
value: bool,
) -> LaunchCommandBuilder<SetAllowRemoteControl<S>>where
S::AllowRemoteControl: IsUnset,
pub fn allow_remote_control(
self,
value: bool,
) -> LaunchCommandBuilder<SetAllowRemoteControl<S>>where
S::AllowRemoteControl: IsUnset,
Sourcepub fn maybe_allow_remote_control(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetAllowRemoteControl<S>>where
S::AllowRemoteControl: IsUnset,
pub fn maybe_allow_remote_control(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetAllowRemoteControl<S>>where
S::AllowRemoteControl: IsUnset,
Sourcepub fn remote_control_password(
self,
value: String,
) -> LaunchCommandBuilder<SetRemoteControlPassword<S>>where
S::RemoteControlPassword: IsUnset,
pub fn remote_control_password(
self,
value: String,
) -> LaunchCommandBuilder<SetRemoteControlPassword<S>>where
S::RemoteControlPassword: IsUnset,
Sourcepub fn maybe_remote_control_password(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetRemoteControlPassword<S>>where
S::RemoteControlPassword: IsUnset,
pub fn maybe_remote_control_password(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetRemoteControlPassword<S>>where
S::RemoteControlPassword: IsUnset,
Sourcepub fn stdin_source(
self,
value: String,
) -> LaunchCommandBuilder<SetStdinSource<S>>where
S::StdinSource: IsUnset,
pub fn stdin_source(
self,
value: String,
) -> LaunchCommandBuilder<SetStdinSource<S>>where
S::StdinSource: IsUnset,
Sourcepub fn maybe_stdin_source(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetStdinSource<S>>where
S::StdinSource: IsUnset,
pub fn maybe_stdin_source(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetStdinSource<S>>where
S::StdinSource: IsUnset,
Sourcepub fn stdin_add_formatting(
self,
value: bool,
) -> LaunchCommandBuilder<SetStdinAddFormatting<S>>where
S::StdinAddFormatting: IsUnset,
pub fn stdin_add_formatting(
self,
value: bool,
) -> LaunchCommandBuilder<SetStdinAddFormatting<S>>where
S::StdinAddFormatting: IsUnset,
Sourcepub fn maybe_stdin_add_formatting(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetStdinAddFormatting<S>>where
S::StdinAddFormatting: IsUnset,
pub fn maybe_stdin_add_formatting(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetStdinAddFormatting<S>>where
S::StdinAddFormatting: IsUnset,
Sourcepub fn stdin_add_line_wrap_markers(
self,
value: bool,
) -> LaunchCommandBuilder<SetStdinAddLineWrapMarkers<S>>where
S::StdinAddLineWrapMarkers: IsUnset,
pub fn stdin_add_line_wrap_markers(
self,
value: bool,
) -> LaunchCommandBuilder<SetStdinAddLineWrapMarkers<S>>where
S::StdinAddLineWrapMarkers: IsUnset,
Sourcepub fn maybe_stdin_add_line_wrap_markers(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetStdinAddLineWrapMarkers<S>>where
S::StdinAddLineWrapMarkers: IsUnset,
pub fn maybe_stdin_add_line_wrap_markers(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetStdinAddLineWrapMarkers<S>>where
S::StdinAddLineWrapMarkers: IsUnset,
Sourcepub fn spacing(self, value: String) -> LaunchCommandBuilder<SetSpacing<S>>where
S::Spacing: IsUnset,
pub fn spacing(self, value: String) -> LaunchCommandBuilder<SetSpacing<S>>where
S::Spacing: IsUnset,
Sourcepub fn maybe_spacing(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetSpacing<S>>where
S::Spacing: IsUnset,
pub fn maybe_spacing(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetSpacing<S>>where
S::Spacing: IsUnset,
Sourcepub fn marker(self, value: String) -> LaunchCommandBuilder<SetMarker<S>>where
S::Marker: IsUnset,
pub fn marker(self, value: String) -> LaunchCommandBuilder<SetMarker<S>>where
S::Marker: IsUnset,
Sourcepub fn maybe_marker(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetMarker<S>>where
S::Marker: IsUnset,
pub fn maybe_marker(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetMarker<S>>where
S::Marker: IsUnset,
Sourcepub fn logo(self, value: String) -> LaunchCommandBuilder<SetLogo<S>>where
S::Logo: IsUnset,
pub fn logo(self, value: String) -> LaunchCommandBuilder<SetLogo<S>>where
S::Logo: IsUnset,
Sourcepub fn maybe_logo(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetLogo<S>>where
S::Logo: IsUnset,
pub fn maybe_logo(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetLogo<S>>where
S::Logo: IsUnset,
Sourcepub fn logo_position(
self,
value: String,
) -> LaunchCommandBuilder<SetLogoPosition<S>>where
S::LogoPosition: IsUnset,
pub fn logo_position(
self,
value: String,
) -> LaunchCommandBuilder<SetLogoPosition<S>>where
S::LogoPosition: IsUnset,
Sourcepub fn maybe_logo_position(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetLogoPosition<S>>where
S::LogoPosition: IsUnset,
pub fn maybe_logo_position(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetLogoPosition<S>>where
S::LogoPosition: IsUnset,
Sourcepub fn logo_alpha(self, value: f32) -> LaunchCommandBuilder<SetLogoAlpha<S>>where
S::LogoAlpha: IsUnset,
pub fn logo_alpha(self, value: f32) -> LaunchCommandBuilder<SetLogoAlpha<S>>where
S::LogoAlpha: IsUnset,
Sourcepub fn maybe_logo_alpha(
self,
value: Option<f32>,
) -> LaunchCommandBuilder<SetLogoAlpha<S>>where
S::LogoAlpha: IsUnset,
pub fn maybe_logo_alpha(
self,
value: Option<f32>,
) -> LaunchCommandBuilder<SetLogoAlpha<S>>where
S::LogoAlpha: IsUnset,
Sourcepub fn self_window(self, value: bool) -> LaunchCommandBuilder<SetSelfWindow<S>>where
S::SelfWindow: IsUnset,
pub fn self_window(self, value: bool) -> LaunchCommandBuilder<SetSelfWindow<S>>where
S::SelfWindow: IsUnset,
Sourcepub fn maybe_self_window(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetSelfWindow<S>>where
S::SelfWindow: IsUnset,
pub fn maybe_self_window(
self,
value: Option<bool>,
) -> LaunchCommandBuilder<SetSelfWindow<S>>where
S::SelfWindow: IsUnset,
Sourcepub fn os_window_title(
self,
value: String,
) -> LaunchCommandBuilder<SetOsWindowTitle<S>>where
S::OsWindowTitle: IsUnset,
pub fn os_window_title(
self,
value: String,
) -> LaunchCommandBuilder<SetOsWindowTitle<S>>where
S::OsWindowTitle: IsUnset,
Sourcepub fn maybe_os_window_title(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetOsWindowTitle<S>>where
S::OsWindowTitle: IsUnset,
pub fn maybe_os_window_title(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetOsWindowTitle<S>>where
S::OsWindowTitle: IsUnset,
Sourcepub fn os_window_name(
self,
value: String,
) -> LaunchCommandBuilder<SetOsWindowName<S>>where
S::OsWindowName: IsUnset,
pub fn os_window_name(
self,
value: String,
) -> LaunchCommandBuilder<SetOsWindowName<S>>where
S::OsWindowName: IsUnset,
Sourcepub fn maybe_os_window_name(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetOsWindowName<S>>where
S::OsWindowName: IsUnset,
pub fn maybe_os_window_name(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetOsWindowName<S>>where
S::OsWindowName: IsUnset,
Sourcepub fn os_window_class(
self,
value: String,
) -> LaunchCommandBuilder<SetOsWindowClass<S>>where
S::OsWindowClass: IsUnset,
pub fn os_window_class(
self,
value: String,
) -> LaunchCommandBuilder<SetOsWindowClass<S>>where
S::OsWindowClass: IsUnset,
Sourcepub fn maybe_os_window_class(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetOsWindowClass<S>>where
S::OsWindowClass: IsUnset,
pub fn maybe_os_window_class(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetOsWindowClass<S>>where
S::OsWindowClass: IsUnset,
Sourcepub fn os_window_state(
self,
value: String,
) -> LaunchCommandBuilder<SetOsWindowState<S>>where
S::OsWindowState: IsUnset,
pub fn os_window_state(
self,
value: String,
) -> LaunchCommandBuilder<SetOsWindowState<S>>where
S::OsWindowState: IsUnset,
Sourcepub fn maybe_os_window_state(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetOsWindowState<S>>where
S::OsWindowState: IsUnset,
pub fn maybe_os_window_state(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetOsWindowState<S>>where
S::OsWindowState: IsUnset,
Sourcepub fn color(self, value: String) -> LaunchCommandBuilder<SetColor<S>>where
S::Color: IsUnset,
pub fn color(self, value: String) -> LaunchCommandBuilder<SetColor<S>>where
S::Color: IsUnset,
Sourcepub fn maybe_color(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetColor<S>>where
S::Color: IsUnset,
pub fn maybe_color(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetColor<S>>where
S::Color: IsUnset,
Sourcepub fn watcher(self, value: String) -> LaunchCommandBuilder<SetWatcher<S>>where
S::Watcher: IsUnset,
pub fn watcher(self, value: String) -> LaunchCommandBuilder<SetWatcher<S>>where
S::Watcher: IsUnset,
Sourcepub fn maybe_watcher(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetWatcher<S>>where
S::Watcher: IsUnset,
pub fn maybe_watcher(
self,
value: Option<String>,
) -> LaunchCommandBuilder<SetWatcher<S>>where
S::Watcher: IsUnset,
Sourcepub fn bias(self, value: i32) -> LaunchCommandBuilder<SetBias<S>>where
S::Bias: IsUnset,
pub fn bias(self, value: i32) -> LaunchCommandBuilder<SetBias<S>>where
S::Bias: IsUnset,
Sourcepub fn maybe_bias(self, value: Option<i32>) -> LaunchCommandBuilder<SetBias<S>>where
S::Bias: IsUnset,
pub fn maybe_bias(self, value: Option<i32>) -> LaunchCommandBuilder<SetBias<S>>where
S::Bias: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for LaunchCommandBuilder<S>
impl<S> RefUnwindSafe for LaunchCommandBuilder<S>
impl<S> Send for LaunchCommandBuilder<S>
impl<S> Sync for LaunchCommandBuilder<S>
impl<S> Unpin for LaunchCommandBuilder<S>
impl<S> UnwindSafe for LaunchCommandBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more