pub struct TextureFrameDesc {
pub x: u32,
pub y: u32,
pub w: u32,
pub h: u32,
pub offset: V2,
}
Fields§
§x: u32
§y: u32
§w: u32
§h: u32
§offset: V2
Trait Implementations§
Source§impl Clone for TextureFrameDesc
impl Clone for TextureFrameDesc
Source§fn clone(&self) -> TextureFrameDesc
fn clone(&self) -> TextureFrameDesc
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for TextureFrameDesc
impl Default for TextureFrameDesc
Source§fn default() -> TextureFrameDesc
fn default() -> TextureFrameDesc
Returns the “default value” for a type. Read more
impl Copy for TextureFrameDesc
Auto Trait Implementations§
impl Freeze for TextureFrameDesc
impl RefUnwindSafe for TextureFrameDesc
impl Send for TextureFrameDesc
impl Sync for TextureFrameDesc
impl Unpin for TextureFrameDesc
impl UnwindSafe for TextureFrameDesc
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more