#[repr(usize)]pub enum Team {
White = 0,
Black = 1,
}Expand description
Represents a team (player) in the game.
Variants§
Implementations§
Trait Implementations§
Source§impl Ord for Team
impl Ord for Team
Source§impl PartialOrd for Team
impl PartialOrd for Team
impl Copy for Team
impl Eq for Team
impl StructuralPartialEq for Team
Auto Trait Implementations§
impl Freeze for Team
impl RefUnwindSafe for Team
impl Send for Team
impl Sync for Team
impl Unpin for Team
impl UnwindSafe for Team
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more