pub struct BodyFrame { /* private fields */ }Implementations§
Source§impl BodyFrame
impl BodyFrame
pub fn get_floor_clip_plane(&self) -> Result<Vector4, Error>
pub fn get_and_refresh_body_data(&self) -> Result<Vec<Body>, Error>
pub fn get_body_frame_source(&self) -> Result<BodyFrameSource, Error>
pub fn get_relative_time(&self) -> Result<TIMESPAN, Error>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BodyFrame
impl RefUnwindSafe for BodyFrame
impl !Send for BodyFrame
impl !Sync for BodyFrame
impl Unpin for BodyFrame
impl UnwindSafe for BodyFrame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more