#[repr(C)]pub struct KinectManipulationDelta {
pub Translation: PointF,
pub Scale: f32,
pub Rotation: f32,
pub Expansion: f32,
}Fields§
§Translation: PointF§Scale: f32§Rotation: f32§Expansion: f32Trait Implementations§
Source§impl Debug for KinectManipulationDelta
impl Debug for KinectManipulationDelta
Source§impl Default for KinectManipulationDelta
impl Default for KinectManipulationDelta
Source§fn default() -> KinectManipulationDelta
fn default() -> KinectManipulationDelta
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for KinectManipulationDelta
impl RefUnwindSafe for KinectManipulationDelta
impl Send for KinectManipulationDelta
impl Sync for KinectManipulationDelta
impl Unpin for KinectManipulationDelta
impl UnwindSafe for KinectManipulationDelta
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more