#[repr(C)]pub struct IAudioBodyCorrelation {
pub lpVtbl: *mut IAudioBodyCorrelationVtbl,
}Fields§
§lpVtbl: *mut IAudioBodyCorrelationVtblTrait Implementations§
Auto Trait Implementations§
impl Freeze for IAudioBodyCorrelation
impl RefUnwindSafe for IAudioBodyCorrelation
impl !Send for IAudioBodyCorrelation
impl !Sync for IAudioBodyCorrelation
impl Unpin for IAudioBodyCorrelation
impl UnwindSafe for IAudioBodyCorrelation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more