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KimunHandler

Struct KimunHandler 

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pub struct KimunHandler { /* private fields */ }

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impl KimunHandler

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impl KimunHandler

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pub fn new(vault: NoteVault) -> Self

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pub fn create_note_tool_attr() -> Tool

Generated tool metadata function for create_note

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pub fn append_note_tool_attr() -> Tool

Generated tool metadata function for append_note

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pub fn show_note_tool_attr() -> Tool

Generated tool metadata function for show_note

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pub fn search_notes_tool_attr() -> Tool

Generated tool metadata function for search_notes

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pub fn list_notes_tool_attr() -> Tool

Generated tool metadata function for list_notes

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pub fn journal_tool_attr() -> Tool

Generated tool metadata function for journal

Generated tool metadata function for get_backlinks

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pub fn get_chunks_tool_attr() -> Tool

Generated tool metadata function for get_chunks

Generated tool metadata function for get_outlinks

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pub fn rename_note_tool_attr() -> Tool

Generated tool metadata function for rename_note

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pub fn move_note_tool_attr() -> Tool

Generated tool metadata function for move_note

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pub fn quick_note_tool_attr() -> Tool

Generated tool metadata function for quick_note

Trait Implementations§

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impl Clone for KimunHandler

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fn clone(&self) -> KimunHandler

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl ServerHandler for KimunHandler

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fn get_info(&self) -> ServerInfo

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async fn list_resources( &self, _request: Option<PaginatedRequestParams>, _context: RequestContext<RoleServer>, ) -> Result<ListResourcesResult, McpError>

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async fn read_resource( &self, request: ReadResourceRequestParams, _context: RequestContext<RoleServer>, ) -> Result<ReadResourceResult, McpError>

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async fn list_resource_templates( &self, _request: Option<PaginatedRequestParams>, _context: RequestContext<RoleServer>, ) -> Result<ListResourceTemplatesResult, McpError>

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async fn call_tool( &self, request: CallToolRequestParams, context: RequestContext<RoleServer>, ) -> Result<CallToolResult, ErrorData>

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async fn list_tools( &self, _request: Option<PaginatedRequestParams>, _context: RequestContext<RoleServer>, ) -> Result<ListToolsResult, ErrorData>

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fn get_tool(&self, name: &str) -> Option<Tool>

Get a tool definition by name. Read more
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async fn get_prompt( &self, request: GetPromptRequestParams, context: RequestContext<RoleServer>, ) -> Result<GetPromptResult, ErrorData>

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async fn list_prompts( &self, _request: Option<PaginatedRequestParams>, _context: RequestContext<RoleServer>, ) -> Result<ListPromptsResult, ErrorData>

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fn enqueue_task( &self, _request: CallToolRequestParams, _context: RequestContext<RoleServer>, ) -> impl Future<Output = Result<CreateTaskResult, ErrorData>> + MaybeSendFuture

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fn ping( &self, context: RequestContext<RoleServer>, ) -> impl Future<Output = Result<(), ErrorData>> + MaybeSendFuture

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fn initialize( &self, request: InitializeRequestParams, context: RequestContext<RoleServer>, ) -> impl Future<Output = Result<InitializeResult, ErrorData>> + MaybeSendFuture

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fn complete( &self, request: CompleteRequestParams, context: RequestContext<RoleServer>, ) -> impl Future<Output = Result<CompleteResult, ErrorData>> + MaybeSendFuture

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fn set_level( &self, request: SetLevelRequestParams, context: RequestContext<RoleServer>, ) -> impl Future<Output = Result<(), ErrorData>> + MaybeSendFuture

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fn subscribe( &self, request: SubscribeRequestParams, context: RequestContext<RoleServer>, ) -> impl Future<Output = Result<(), ErrorData>> + MaybeSendFuture

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fn unsubscribe( &self, request: UnsubscribeRequestParams, context: RequestContext<RoleServer>, ) -> impl Future<Output = Result<(), ErrorData>> + MaybeSendFuture

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fn on_custom_request( &self, request: CustomRequest, context: RequestContext<RoleServer>, ) -> impl Future<Output = Result<CustomResult, ErrorData>> + MaybeSendFuture

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fn on_cancelled( &self, notification: CancelledNotificationParam, context: NotificationContext<RoleServer>, ) -> impl Future<Output = ()> + MaybeSendFuture

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fn on_progress( &self, notification: ProgressNotificationParam, context: NotificationContext<RoleServer>, ) -> impl Future<Output = ()> + MaybeSendFuture

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fn on_initialized( &self, context: NotificationContext<RoleServer>, ) -> impl Future<Output = ()> + MaybeSendFuture

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fn on_roots_list_changed( &self, context: NotificationContext<RoleServer>, ) -> impl Future<Output = ()> + MaybeSendFuture

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fn on_custom_notification( &self, notification: CustomNotification, context: NotificationContext<RoleServer>, ) -> impl Future<Output = ()> + MaybeSendFuture

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fn list_tasks( &self, request: Option<PaginatedRequestParams>, context: RequestContext<RoleServer>, ) -> impl Future<Output = Result<ListTasksResult, ErrorData>> + MaybeSendFuture

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fn get_task_info( &self, request: GetTaskInfoParams, context: RequestContext<RoleServer>, ) -> impl Future<Output = Result<GetTaskResult, ErrorData>> + MaybeSendFuture

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fn get_task_result( &self, request: GetTaskResultParams, context: RequestContext<RoleServer>, ) -> impl Future<Output = Result<GetTaskPayloadResult, ErrorData>> + MaybeSendFuture

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fn cancel_task( &self, request: CancelTaskParams, context: RequestContext<RoleServer>, ) -> impl Future<Output = Result<CancelTaskResult, ErrorData>> + MaybeSendFuture

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<R, S> DynService<R> for S
where R: ServiceRole, S: Service<R>,

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fn handle_request( &self, request: <R as ServiceRole>::PeerReq, context: RequestContext<R>, ) -> Pin<Box<dyn Future<Output = Result<<R as ServiceRole>::Resp, ErrorData>> + Send + '_>>

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fn handle_notification( &self, notification: <R as ServiceRole>::PeerNot, context: NotificationContext<R>, ) -> Pin<Box<dyn Future<Output = Result<(), ErrorData>> + Send + '_>>

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fn get_info(&self) -> <R as ServiceRole>::Info

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<H> Service<RoleServer> for H
where H: ServerHandler,

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impl<S> ServiceExt<RoleServer> for S
where S: Service<RoleServer>,

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fn serve_with_ct<T, E, A>( self, transport: T, ct: CancellationToken, ) -> impl Future<Output = Result<RunningService<RoleServer, S>, ServerInitializeError>> + MaybeSendFuture
where T: IntoTransport<RoleServer, E, A>, E: Error + Send + Sync + 'static,

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fn into_dyn(self) -> Box<dyn DynService<R>>

Convert this service to a dynamic boxed service Read more
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fn serve<T, E, A>( self, transport: T, ) -> impl Future<Output = Result<RunningService<R, Self>, <R as ServiceRole>::InitializeError>> + MaybeSendFuture
where T: IntoTransport<R, E, A>, E: Error + Send + Sync + 'static, Self: Sized,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more