pub struct EntityPatch {
pub name: Option<String>,
pub description: Option<Option<String>>,
pub properties: Option<Value>,
pub tags: Option<Vec<String>>,
}Expand description
Patch for update_entity. Only Some(_) fields are applied; None means “leave unchanged”.
For description:
None(outer) — leave the current description as-isSome(None)— clear the description (set to NULL)Some(Some(s))— set the description tos
Fields§
§name: Option<String>§description: Option<Option<String>>§properties: Option<Value>Trait Implementations§
Source§impl Clone for EntityPatch
impl Clone for EntityPatch
Source§fn clone(&self) -> EntityPatch
fn clone(&self) -> EntityPatch
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EntityPatch
impl Debug for EntityPatch
Source§impl Default for EntityPatch
impl Default for EntityPatch
Source§fn default() -> EntityPatch
fn default() -> EntityPatch
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for EntityPatch
impl RefUnwindSafe for EntityPatch
impl Send for EntityPatch
impl Sync for EntityPatch
impl Unpin for EntityPatch
impl UnsafeUnpin for EntityPatch
impl UnwindSafe for EntityPatch
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more