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BrainState

Struct BrainState 

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pub struct BrainState {
    pub parameters: HashMap<String, BetaPosterior>,
    pub entity_posteriors: EntityPosteriors,
    pub total_events: u64,
    pub exploration_epoch: u64,
}
Expand description

Runtime brain state — not directly serializable (contains LRU).

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§parameters: HashMap<String, BetaPosterior>§entity_posteriors: EntityPosteriors§total_events: u64§exploration_epoch: u64

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impl BrainState

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pub fn new( parameters: HashMap<String, BetaPosterior>, entity_capacity: usize, ) -> Self

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pub fn to_snapshot(&self) -> BrainStateSnapshot

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pub fn from_snapshot( snapshot: BrainStateSnapshot, entity_capacity: usize, ) -> Self

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pub fn reset_posteriors(&mut self)

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impl Fold<Event, BrainState> for EventFold

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fn initial(&self, _context: &FoldContext) -> BrainState

Get the initial state before any entries are processed.
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fn step( &self, state: BrainState, event: &Event, _ctx: &FoldContext, ) -> BrainState

Process a single entry and return the new state. Read more
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fn finalize(&self, state: BrainState, _context: &FoldContext) -> BrainState

Finalize the state after all entries are processed. Read more
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fn derive<'a, I>(&self, entries: I, context: &FoldContext) -> FoldOutcome<S>
where Self: Sized, I: IntoIterator<Item = &'a L>, L: 'a,

Derive state from an iterator of entries. Read more
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fn derive_filtered<'a, I, F>( &self, entries: I, context: &FoldContext, filter: F, ) -> FoldOutcome<S>
where Self: Sized, I: IntoIterator<Item = &'a L>, L: 'a, F: Fn(&L) -> bool,

Derive state with a filter.

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