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BrainState

Struct BrainState 

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pub struct BrainState {
    pub profiles: HashMap<String, ProfileRecord>,
    pub balanced_recall: BalancedRecallState,
    pub profile_states: HashMap<String, BalancedRecallState>,
    pub bindings: Vec<ProfileBinding>,
    pub section_states: HashMap<String, SectionPosteriorState>,
    pub router_state: HashMap<String, RouterStateBlob>,
    pub adapter_set: HashMap<String, Vec<AdapterRecord>>,
}
Expand description

Runtime brain state — profile registry + active state per profile.

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§profiles: HashMap<String, ProfileRecord>§balanced_recall: BalancedRecallState§profile_states: HashMap<String, BalancedRecallState>§bindings: Vec<ProfileBinding>§section_states: HashMap<String, SectionPosteriorState>§router_state: HashMap<String, RouterStateBlob>§adapter_set: HashMap<String, Vec<AdapterRecord>>

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impl BrainState

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pub fn new(entity_capacity: usize) -> Self

Create a fresh BrainState with a single default balanced-recall-v1 profile.

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pub fn to_snapshot(&self) -> BrainStateSnapshot

Serialize the current state to a BrainStateSnapshot for persistence.

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pub fn from_snapshot( snapshot: BrainStateSnapshot, entity_capacity: usize, ) -> Self

Rebuild live state from a persisted snapshot.

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pub fn reset_posteriors(&mut self)

Reset all posteriors to their prior values and bump the exploration epoch.

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pub fn reset_profile_posteriors(&mut self, profile_id: &str)

Reset posteriors for a single named profile, leaving other profiles unchanged.

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pub fn resolve( &self, actor: Option<&str>, namespace: Option<&str>, consumer_kind: &str, ) -> Option<&ProfileRecord>

Resolve which ProfileRecord serves a given (actor, namespace, consumer_kind) triple.

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pub fn resolve_with_match( &self, actor: Option<&str>, namespace: Option<&str>, consumer_kind: &str, ) -> Option<(&ProfileRecord, String, bool)>

Resolve a profile for the given context, returning the matched record, the matched consumer_kind, and whether the result came from an explicit binding (matched_binding = true) vs. a system-default fallback (matched_binding = false).

Callers that implement the ADR-035 tier-2 / tier-3 split MUST check matched_binding: only a true result constitutes a real tier-2 hit. When false, the caller should fall through to tier-3 (pack-local prior).

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