Struct kgltf::Mesh [−][src]
A set of primitives to be rendered. A node can contain one mesh. A node’s transform places the mesh in the scene.
Fields
primitives: Vec<MeshPrimitive>
An array of primitives, each defining geometry to be rendered with a material.
weights: Vec<f32>
Array of weights to be applied to the Morph Targets.
name: Option<String>
The user-defined name of this object.
extensions: Option<Extension>
Dictionary object with extension-specific objects.
Trait Implementations
impl Clone for Mesh
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impl Debug for Mesh
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impl<'a> Deserialize<'a> for Mesh
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fn deserialize<D: Deserializer<'a>>(deserializer: &mut D) -> Option<Self>
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impl Serialize for Mesh
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fn serialize<S: Serializer>(&self, serializer: &mut S)
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Auto Trait Implementations
impl RefUnwindSafe for Mesh
impl Send for Mesh
impl Sync for Mesh
impl Unpin for Mesh
impl UnwindSafe for Mesh
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<'a, T> FromJson<'a> for T where
T: Deserialize<'a>,
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T: Deserialize<'a>,
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToJson for T where
T: Serialize,
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T: Serialize,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,