Struct kgltf::Mesh[][src]

pub struct Mesh {
    pub primitives: Vec<MeshPrimitive>,
    pub weights: Vec<f32>,
    pub name: Option<String>,
    pub extensions: Option<Extension>,
}

A set of primitives to be rendered. A node can contain one mesh. A node’s transform places the mesh in the scene.

Fields

primitives: Vec<MeshPrimitive>

An array of primitives, each defining geometry to be rendered with a material.

weights: Vec<f32>

Array of weights to be applied to the Morph Targets.

name: Option<String>

The user-defined name of this object.

extensions: Option<Extension>

Dictionary object with extension-specific objects.

Trait Implementations

impl Clone for Mesh[src]

impl Debug for Mesh[src]

impl<'a> Deserialize<'a> for Mesh[src]

impl Serialize for Mesh[src]

Auto Trait Implementations

impl RefUnwindSafe for Mesh

impl Send for Mesh

impl Sync for Mesh

impl Unpin for Mesh

impl UnwindSafe for Mesh

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<'a, T> FromJson<'a> for T where
    T: Deserialize<'a>, 
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impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToJson for T where
    T: Serialize
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.