Struct keyframe_animate::KeyframeVariableCurve
source · [−]pub struct KeyframeVariableCurve<T> {
pub keyframe_timestamps: Vec<f32>,
pub keyframes: Vec<Keyframe<T>>,
pub options: Option<Vec<String>>,
}
Expand description
Describes how an attribute of a [Entity
] should be animated.
keyframe_timestamps
and keyframes
should have the same length.
Fields
keyframe_timestamps: Vec<f32>
Timestamp for each of the keyframes.
keyframes: Vec<Keyframe<T>>
List of the keyframes.
options: Option<Vec<String>>
Auto Trait Implementations
impl<T> RefUnwindSafe for KeyframeVariableCurve<T> where
T: RefUnwindSafe,
impl<T> Send for KeyframeVariableCurve<T> where
T: Send,
impl<T> Sync for KeyframeVariableCurve<T> where
T: Sync,
impl<T> Unpin for KeyframeVariableCurve<T> where
T: Unpin,
impl<T> UnwindSafe for KeyframeVariableCurve<T> where
T: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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T: Any,
impl<T> Downcast for T where
T: Any,
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fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,
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sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
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