Struct keyboard_types::KeyboardEvent [−][src]
pub struct KeyboardEvent {
pub state: KeyState,
pub key: Key,
pub code: Code,
pub location: Location,
pub modifiers: Modifiers,
pub repeat: bool,
pub is_composing: bool,
}
Expand description
Keyboard events are issued for all pressed and released keys.
Fields
state: KeyState
Whether the key is pressed or released.
key: Key
Logical key value.
code: Code
Physical key position.
location: Location
Location for keys with multiple instances on common keyboards.
modifiers: Modifiers
Flags for pressed modifier keys.
repeat: bool
True if the key is currently auto-repeated.
is_composing: bool
Events with this flag should be ignored in a text editor and instead composition events should be used.
Trait Implementations
Returns the “default value” for a type. Read more
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for KeyboardEvent
impl Send for KeyboardEvent
impl Sync for KeyboardEvent
impl Unpin for KeyboardEvent
impl UnwindSafe for KeyboardEvent
Blanket Implementations
Mutably borrows from an owned value. Read more