pub enum ZoneState {
Active,
Touched,
Reacted,
Broken,
Flipped,
}Expand description
Lifecycle state of a market structure zone.
Variants§
Trait Implementations§
impl Copy for ZoneState
Source§impl<'de> Deserialize<'de> for ZoneState
impl<'de> Deserialize<'de> for ZoneState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for ZoneState
impl StructuralPartialEq for ZoneState
Auto Trait Implementations§
impl Freeze for ZoneState
impl RefUnwindSafe for ZoneState
impl Send for ZoneState
impl Sync for ZoneState
impl Unpin for ZoneState
impl UnsafeUnpin for ZoneState
impl UnwindSafe for ZoneState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more