#[repr(C)]pub struct godot_vector3 {
pub _dont_touch_that: [u8; 12],
}Fields§
§_dont_touch_that: [u8; 12]Trait Implementations§
Source§impl Clone for godot_vector3
impl Clone for godot_vector3
Source§impl Debug for godot_vector3
impl Debug for godot_vector3
impl Copy for godot_vector3
Auto Trait Implementations§
impl Freeze for godot_vector3
impl RefUnwindSafe for godot_vector3
impl Send for godot_vector3
impl Sync for godot_vector3
impl Unpin for godot_vector3
impl UnwindSafe for godot_vector3
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more