pub struct NavMesh {
pub triangles: Vec<NavTriangle>,
pub bounds_min: Vec3,
pub bounds_max: Vec3,
}Expand description
Навигационная сетка
Fields§
§triangles: Vec<NavTriangle>§bounds_min: Vec3§bounds_max: Vec3Implementations§
pub fn new() -> Self
Sourcepub fn add_triangle(&mut self, triangle: NavTriangle)
pub fn add_triangle(&mut self, triangle: NavTriangle)
Добавляет треугольник в сетку
Sourcepub fn find_triangle(&self, point: Vec3) -> Option<usize>
pub fn find_triangle(&self, point: Vec3) -> Option<usize>
Находит треугольник, содержащий точку
Sourcepub fn find_nearest_triangle(&self, point: Vec3) -> Option<usize>
pub fn find_nearest_triangle(&self, point: Vec3) -> Option<usize>
Находит ближайший треугольник к точке
Trait Implementations§
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more