pub struct Material {
pub name: String,
pub base_color_factor: [f32; 4],
pub metallic_factor: f32,
pub roughness_factor: f32,
pub base_color_texture_index: Option<usize>,
pub metallic_roughness_texture_index: Option<usize>,
pub normal_texture_index: Option<usize>,
pub occlusion_texture_index: Option<usize>,
}Expand description
Material structure
Fields§
§name: String§base_color_factor: [f32; 4]§metallic_factor: f32§roughness_factor: f32§base_color_texture_index: Option<usize>§metallic_roughness_texture_index: Option<usize>§normal_texture_index: Option<usize>§occlusion_texture_index: Option<usize>Trait Implementations§
Auto Trait Implementations§
impl Freeze for Material
impl RefUnwindSafe for Material
impl Send for Material
impl Sync for Material
impl Unpin for Material
impl UnwindSafe for Material
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more